SPRAWL zero Martyr Achievement Guide: 100% Completion on the Hardest Difficulty
How the SPRAWL zero Martyr achievement works, plus the full 61-achievement checklist, collectible data, and survival tips for a no-death Martyr run.
If you searched for the SPRAWL zero Martyr achievement expecting a single trophy with that name, here is the short version: the game's 61 Steam achievements do not include one called Martyr. What players actually mean by the SPRAWL zero Martyr achievement is the completion run built on Martyr, the game's top difficulty tier — the version of a 100% playthrough that community guide writers pair with a no-death campaign. It matters because difficulty changes how you plan every collectible sweep, every hidden trigger, and every ability upgrade.
What the SPRAWL zero Martyr Achievement Actually Is
SPRAWL zero launched on September 8, 2026, and every one of its 61 achievements was added on that same day, according to the achievement database on SteamDB's SPRAWL zero stats page. Scanning that full list, you will find mission completions, collectible sweeps, hidden story triggers, and mutator unlocks — but nothing titled "Martyr."
So where does the phrase come from? Steam Community guide listings for the game include a walkthrough titled "SPRAWL zero Achievements & Collectibles Guide + 100% Playthrough on Martyr with No death," currently marked as a work in progress. That title tells you two things: Martyr is the hardest way to play, and completionists treat it as the benchmark for a serious run.
In other words, the SPRAWL zero Martyr achievement is community shorthand for banking the full achievement set while surviving the game's toughest tier.
Martyr Runs vs. Every Other Completion Run
Not every achievement needs Martyr. In fact, because the official achievement list contains no difficulty-gated entries, Martyr is a self-imposed challenge layered on top of a normal 100% run. Here is how the different run types compare. Unlock rates are dynamic, so check Steam for current values.
| Run type | What it demands | Achievements to bank along the way |
|---|---|---|
| Standard story run | Finish missions at a comfortable difficulty | The Graveyard, Buried, Domination |
| Ability run | Hunt down every cybernetic upgrade | Bullet Time I/II, Gravity Shield I/II, Rushdown I/II, Overclocked |
| Collectible run | Every PDA, Relic Fragment, and Codex entry | Mission "Completion" achievements, Archaeologist, Scholar |
| Martyr run | Clear the campaign on the top difficulty tier | Five's Mercy plus everything above |
| Martyr, no death | The same, with zero deaths | No separate achievement — bragging rights and community bravado |
Worth noting: the official store page lists "Adjustable Difficulty" under accessibility features, so you can practice a mission on a lower setting before committing to a Martyr attempt. There is no penalty for scouting a level first.
The Campaign Completion Achievements
These are the backbone of any run, Martyr or otherwise. The achievement list separates individual mission completions from the full-campaign milestone; check Steam for their current unlock rates.
| Achievement | Requirement | Current unlock rate |
|---|---|---|
| The Graveyard | Complete The Graveyard | Dynamic; check Steam |
| Buried | Complete Buried | Dynamic; check Steam |
| Domination | Complete Domination | Dynamic; check Steam |
| Adusta Terra | Complete Adusta Terra | Dynamic; check Steam |
| God's Light | Complete God's Light | Dynamic; check Steam |
| Maeth | Complete Maeth | Dynamic; check Steam |
| Eden | Complete Eden | Dynamic; check Steam |
| Acrophobia | Complete Acrophobia | Dynamic; check Steam |
| The Spire | Complete the Spire | Dynamic; check Steam |
| From Kingdom to Crown | Complete From Kingdom to Crown | Dynamic; check Steam |
| Amet | Complete Amet | Dynamic; check Steam |
| Five's Mercy | Complete all levels | Dynamic; check Steam |
The sequence moves from early mission milestones toward full-campaign completion. A Martyr run becomes more demanding as more systems and levels accumulate, so plan each checkpoint rather than relying on a live-rate comparison.
Hidden Achievements and Missable Triggers
Several achievements are hidden until you trigger them, which is why they are the most commonly missed part of the SPRAWL zero Martyr achievement checklist. Grab them on the same pass as your collectibles so you never have to replay a mission.
| Achievement | Trigger | Current unlock rate |
|---|---|---|
| I'm Tired, Boss | Lure the Colossus in Maeth to its doom | Dynamic; check Steam |
| Self-Help | Cleanse your indoctrination in Maeth | Dynamic; check Steam |
| Arachnophobia | Defeat the Spider Tank in Acrophobia | Dynamic; check Steam |
| Hand of God | Obtain the Manus Dei | Dynamic; check Steam |
| Chemotherapy | Halt the birth of a Leviathan | Dynamic; check Steam |
| Untouchable | Secure the LZ in Domination without interruption | Dynamic; check Steam |
| That Gun | Find Seven's Pistol | Dynamic; check Steam |
| Mercy | Keep all three Archons alive in God's Light | Dynamic; check Steam |
| Finders Keepers | Find three secret weapons in Acrophobia | Dynamic; check Steam |
| Seraph Down | Defeat a helicopter in Buried | Dynamic; check Steam |
| Captive Audience | Leave at least three snipers alive at the end of Eden | Dynamic; check Steam |
| Long Haul | Enter the secret cache in the Spire | Dynamic; check Steam |
| Boulder Punch Finale | Hidden Silas-fight achievement; exact trigger is not established in the official entry | Dynamic |
Mercy and Captive Audience are the two that punish aggressive play. If your instinct on Martyr is to kill everything that moves, you will lock yourself out of both and need a second run.
Collectibles: The Rarest Achievements in the Game
Collectible sweeps are where the SPRAWL zero Martyr achievement grind gets genuinely long. Community guides such as "Collectible Locations" (covering all Relic Fragments and PDAs) exist precisely because these items are easy to walk past.
| Achievement | Requirement | Current unlock rate |
|---|---|---|
| The Graveyard Completion | Find all collectibles in The Graveyard | Dynamic; check Steam |
| Amet Completion | Find all collectibles in Amet | Dynamic; check Steam |
| Buried Completion | Find all collectibles in Buried | Dynamic; check Steam |
| Domination Completion | Find all collectibles in Domination | Dynamic; check Steam |
| Adusta Terra Completion | Find all collectibles in Adusta Terra | Dynamic; check Steam |
| Maeth Completion | Find all collectibles in Maeth | Dynamic; check Steam |
| The Spire Completion | Find all collectibles in the Spire | Dynamic; check Steam |
| Acrophobia Completion | Find all collectibles in Acrophobia | Dynamic; check Steam |
| Eden Completion | Find all collectibles in Eden | Dynamic; check Steam |
| From Kingdom to Crown Completion | Find all collectibles in From Kingdom to Crown | Dynamic; check Steam |
| God's Light Completion | Find all collectibles in God's Light | Dynamic; check Steam |
| Archaeologist | Find all Relic Fragments | Dynamic; check Steam |
| Scholar | Find all Codex Entries | Dynamic; check Steam |
| Synthesis | Unlock all achievements | Dynamic; check Steam |
If you are chasing Synthesis on Martyr, budget multiple sessions and lean on a map guide rather than wandering.
Ability Upgrades and Mutator Unlocks
Your cybernetics are not optional on the hardest tier. Maxing every ability is a separate achievement, and the drop-off between tiers shows how many players stop upgrading early.
| Achievement | Requirement | Current unlock rate |
|---|---|---|
| Bullet Time I | Obtain Bullet Time I | Dynamic; check Steam |
| Gravity Shield I | Obtain Gravity Shield I | Dynamic; check Steam |
| Bullet Time II | Obtain Bullet Time II | Dynamic; check Steam |
| Rushdown I | Obtain Rushdown I | Dynamic; check Steam |
| Gravity Shield II | Obtain Gravity Shield II | Dynamic; check Steam |
| Rushdown II | Obtain Rushdown II | Dynamic; check Steam |
| Overclocked | Obtain the max level of all abilities | Dynamic; check Steam |
The mutator and relic achievements sit in the same rarity band and are easy to overlook:
- Stop Resisting — unlock "Bottomless Clip"; check Steam for the current rate.
- Bad Traffic — unlock "Five Plus Two"; check Steam for the current rate.
- It's Alive! — unlock "Randomizer"; check Steam for the current rate.
- Teleports Behind You — unlock "Nothing Personnel"; check Steam for the current rate.
- Seraph's Crown — unlock "Spartan"; check Steam for the current rate.
- Zeus Juice — unlock "Hand of God"; check Steam for the current rate.
- 5>0 — unlock "God Mode"; check Steam for the current rate.
- Hold Your Breath — unlock "Rat Pack"; check Steam for the current rate.
- OSHA Violation — unlock "Catch!"; check Steam for the current rate.
- Try Aiming — unlock "Big Head Mode"; check Steam for the current rate.
- Withdrawal — unlock "One Shot"; check Steam for the current rate.
- Masochist — unlock all Rusted Relics; check Steam for the current rate.
- Golden God — unlock all Golden Relics; check Steam for the current rate.
The achievement text names each mutator but not the exact unlock condition, so expect to consult community guides as they get filled in.
Surviving Martyr Without Dying
No-death runs are the real test behind the SPRAWL zero Martyr achievement. Here is what actually keeps a run alive, based on the game's own design and player experience.
- Treat the Gravity Shield as your panic button. Catching and returning enemy gunfire is the single best answer to a coordinated squad push.
- Save Bullet Time for shield carriers. Player reports note that shielded enemies in Acrophobia can take two or three different weapon types each, and fighting four or five at once is a slog.
- Carry one firearm at a time. When it runs dry, discard it and grab a replacement; the disposable weapon loop is safer than planning around multiple loaded weapon classes.
- Watch for visibility problems. Players report that distant enemies blend into the environment and only read clearly when they flash red or are revealed, so use your reveal tooling before entering open arenas.
- Do the missable triggers first. Clear Archons, snipers, and secret caches before you finish a level, not after.
- Practice on a lower tier. Adjustable difficulty exists; use it to learn spawn waves, then restart on Martyr.
For a full picture of the game itself, the official SPRAWL zero Steam store page lays out the ability set, the arsenal of over 40 weapons, and the accessibility options available before you commit.
FAQ
Is there an achievement literally called Martyr in SPRAWL zero? No. The complete 61-achievement list contains no entry with that name. The SPRAWL zero Martyr achievement is player shorthand for clearing the campaign on the hardest difficulty tier, usually as part of a 100% no-death run.
Which achievements should I prioritize on a Martyr run? Bank Five's Mercy for finishing all levels, Overclocked for maxing every ability, and the collectible sweep achievements. Those three categories account for the largest share of the list and reward the same playthrough.
What is easiest to miss? Mercy (keeping all three Archons alive), Captive Audience (leaving at least three snipers alive in Eden), Untouchable, and every mission Completion achievement. Hidden triggers such as Long Haul and Boulder Punch Finale should be checked on the live achievement page because their rates change over time.
Do I need Martyr for 100% completion? Based on the public achievement data, no — no achievement appears to be difficulty-gated. Martyr is a challenge layer for players who want the accomplishment, not a requirement for the platinum.
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